Available to: Border Area, Elite Militia, Villager & Townie, and Academic Elite.
Characters who study under this apprenticeship can end up as a street cop in Smoketown, a lowly sheriff in a small rural community, or a wandering lawman.
(NEW) Local Laws: This skill covers only the laws of the area that the character was trained. Skill suffers –20% if the character moves to an area with a different set of laws. Base Skill: 50% +6% per level.
Core Skill: Local Laws (+20%)
Main Skills: Wilderness Survival (+10%), Detect Concealment/Traps (+10%), Literacy (+5%), Writing (+5%), Hand-to-Hand: Basic
Other Skills: Choose eight from: Military, Rouge, Domestic, or Technical
Physical Skills: Choose three (may learn HtH: Expert or Bull Fight at the cost of two skills)
Pilot Skills: Chose two
W.P. Skills: Choose three (Heavy and Energy Weapons not included)
Thursday, May 03, 2007
Law Enforcement Apprenticeship
Posted by Matt at 1:40 PM
Labels: apprenticeship
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