Tuesday, April 02, 2013

Transdimensional TMNT Article on TOR.com

Transdimensional TMNT is Turtles Turned to 11 with Dinosaurs

"Transdimensional Teenage Mutant Ninja Turtles may very well be the greatest role-playing game sourcebook of all time. I’m not even being slightly hyperbolic. It is a book that talks about everything from dinosaurs to time travel, from wizards to parallel dimensions."

Read More...


Sunday, February 17, 2013

Panda Style Choy-Li-Fut Martial Arts

HtH: Panda Style Choy-Li-Fut Martial Arts

Special Attacks/Skills: Overhead Fore-Knuckle Fist (-4 to Strike; 1D10 Damage); Uppercut (1D8 Damage); Roundhouse Strike (No Parries can be used by attacker during this strike, 1D10 Damage); Panda Stance (Cannot Retreat or Dodge, attacks limited to Overhead Fore-Knuckle Fist and Roundhouse Strikes; Bonuses: +2 Parry and Strike, +1 Initiative)

Lvl 1: 3 Attack/Actions per Melee; +2 Strike
Lvl 2: +3 Parry & Dodge; +2 Roll w/ Punch, Fall, or Impact
Lvl 3: +2 additional Attack/Actions per Melee; Kick 2D4 damage
Lvl 4: +1 Initiative; +4 Damage
Lvl 5: Jump Kick (Critical Strike); +1 Roll w/ Punch, Fall, or Impact
Lvl 6: +1 additional Attack/Actions per Melee; Critical Strike on natural 18, 19, 20
Lvl 7: + 2 Disarm; Leap Attack (Critical Strike)
Lvl 8: +1 Roll w/ Punch, Fall, or Impact
Lvl 9: +1 additional Attack/Actions per Melee; +2 Damage
Lvl 10: +1 to Strike
Lvl 11: +2 Damage; +1 Roll w/ Punch, Fall, or Impact
Lvl 12: Death Blow on a Natural 19 or 20
Lvl 13: +1 additional Attack/Actions per Melee
Lvl 14: +2 Damage
Lvl 15: +2 to Strike

Friday, February 01, 2013

Hand To Hand: Feline (by Mephisto)

Interested in adding a little spice to your feline characters?  I found a posting at "The Black Vault" that details Hand to Hand combat rules for Feline fighting.

http://wiki.thedeificnmi.com/index.php?title=Hand_To_Hand:_Feline