Thursday, August 24, 2006

Centaur

Centaur (Genetic Chimera)

Centaurs (as with all other ‘taurs) are not naturally occurring mutations in the world. The unnatural aspect of these creatures has caused an inbreeding of numerous psychoses and neuroses, as well as a tendency for alcoholism. Centaurs tend to be reclusive - living in small communities of feral horses, and other centaur. They will either fear or mistrust anyone other than another centaur (even mutant horses).

Taurs HATE humans, and anyone who can pass as human. This is because 'taur were bred to have a low birth rate (30% or less) to keep their numbers down. (Characters automatically gain Phobia: Xenophobia)

Size Level: 18
Build: Medium

Mutant Changes & Costs
Total BIO-E: 5 for Centaur Powers, and Psionics only
Attribute Bonuses: +30 Spd, +10 SDC, +5 P.E., +5 P.P.

Human Features
Hands: Full
Biped: None
Speech: Full
Looks: Wierd ('taur)

Natural Weapons
Hooved Feet (Automatic): Hind Kick 3D6 damage (+ P.S. damage bonus), front hooves kick 2D6 (+ P.S. damage bonus)

Mutant Animal Powers
5 BIO-E for Beastly Strength
10 BIO-E for Crushing Strength
5 BIO-E for Advanced Hearing
10 BIO-E for Extraordinary M.A.
10 BIO-E for Extraordinary P.E.
15 BIO-E for Extraordinary P.P.
5 BIO-E for Extraordinary P.B.

Disadvantages (Limit of 3)
[Use tables in any recent Palladium Book's manual for dealing with Phobias, Psychoses, Neuroses, or Addictions. I recommend "Beyond the Supernatural" 2nd Ed.]
-5 BIO-E for Phobia: Vertigo
-5 BIO-E for Neurosis: Darkness
-10 BIO-E for Phobia: Fire
-10 BIO-E for Addiction: Alcoholism
-10 BIO-E for Random Psychosis
-10 BIO-E Psychosis: Deification

Note: Giant Animals (Size Level 15 or bigger) can sell I.Q. & M.E. and/or P.P. & Spd attribute points to get extra BIO-E points without sacrificing size. See Giant-Animals Characters in the creation section under Grouth Steps [AtB 2nd Ed., pg 23]

[FIRST DRAFT: 07/25/2005]

2 comments:

Anonymous said...

Hey, not to quibble or anything, my friend, but my name is Caleb Goodson, not Caled. Hehe.

Matt said...

Ah, sorry about that. I've gone and fixed the typo :)