Thursday, August 24, 2006

Salvage Apprenticeship

Available to: Frontier, Villagers & Townies, and Border Area (Feral and Freed Slave at GM's discretion)

While there are countless groups trying to make a buck in the ruins of pre-Death America by pulling out scraps of this or that, very few of these groups can truthfully say that they know what they are doing. Then there are those who consider themselves true professionals, those who live in the ruins. These salvage operators often operate in small groups (to ensure a larger profit margin) and usually work one or two ruins. However, there are a few salvage operations that call no one place home and travel the wastelands in search for the 'large haul'. Most salvage operations are independent, but there are a few who have begun to join force.

Being a salvage operator is more than just mucking about in some old ruined city looking for something you can sell on the open, or black market. It's about finding the valuable items that can be brought back to life, and finding specific items sought by private/public buyers. Salvage groups may also be hired to act as rescue workers, scouts, and explorers. But their primary mission is to resurrect the past... for a tidy profit.

The average apprentice will spend ten years working with a small group of salvagers, usually spending the first year or two cooking and cleaning, or performing other menial tasks. Later the character will learn how to maintain the tools and vehicles of the trade. Finally, the character will learn the skills needed to survive, and make a profit from the numerous ruins that are scattered across post-Death America.
(NEW) Recognize Structural Integrity: This skill is one that helps keep the salvage operator and his/her crew alive in the crumbling remains of the aging cities, suburbs, sewers, and subways of the post-Death world. This indicates the character's ability to determine the soundness of a floor, wall, tunnel ceiling, etc. Given enough time the character may even be able to tell the age of the structure and figure a way to temporarily strengthen a structure while a salvage operation is conducted, or just so a salvage team can pass. Base Skill: 50%, +5% per additional level of experience.

Main Skill: Recognize Structural Integrity (NEW) 50%, +5% per level; Antiquarian(+15%)

Core Skills: General Repair and Maintenance(+10%); Climbing; Detect Concealment & Traps(+10%); Demolitions(+5%); First Aid; Land Navigation(+15%); Locate Secret Compartments/Doors(+5%); Pilot Construction & Farm(+15%); Wilderness Survival(+10%)

Domestic Skills: Choose Two(+15%)

Technical Skills: Electronics Basic(+10%) or Mechanics Basic(+10%); Rope Work

W.P.: Choose One

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